Smile Like Hollywood Star: Face Components as Game Input
Abstract
Most of the commercialized games have used controller by manipulated hands or foots. Recently, some studies tried to facial expressions or emotion as game input, but it didn't directly manipulate a game. It adjusted the difficulty of game. In this study, we suggest a new type of game input interface using face components as input, directly, and present one offline game and two online games by using this method.
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Origin | Files produced by the author(s) |
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