Multi-platform Semantic Representation of Interactive 3D Content
Abstract
In this paper, a semantic approach to building multi-platform 3D content is proposed. The presented solution is intended to enable flexible and efficient creation of 3D presentations covering a wide range of target platforms – visualisation tools, content representation languages and programming libraries. Referring to the semantics of particular content elements can facilitate conceptual knowledge-based content creation at arbitrarily high levels of abstraction, and it can improve indexing, searching and analysis of 3D content in a variety of application domains on the web.
Domains
Computer Science [cs]Origin | Files produced by the author(s) |
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